#pragma once

enum ClickableType
{
	INVALID,
	METER1,
	METER2,
	GRID,
	LONGRANGESCAN,
};

enum ColorPalette
{
	WHITE,
	RED,
	GREEN,
	BLUE,
	GRAY,
};

enum FontSize
{
	SMALL,
	MEDIUM,
	LARGE,
};

enum UnitType
{
	INVALID_UNIT,
	SUN,
	STATION,
	ENEMYSHIP,
	FRIENDLYSHIP,
};

enum NodeType
{
	INVALID_NODE,
	TEXT,
	SPRITE,
};

enum QuadState
{
	NOT_SELECTED,
	SELECTED,
};

enum QuadrantClickAction
{
	MOVE,
	NOTHING,
	FIRE_MISSILE,
	FIRE_ENERGY_WEAPON,
	DOCK,
};